Bachelor, master and project theses

We always have interesting topics for bachelor, master and project theses available for students. Usually, the topics are tightly integrated with our ongoing research and teaching activities. Thus, we can not only assure good supervision, but also that the finished thesis will not collect dust, but gets some real use.

We have several systems for research and teaching that are under constant development. Some of these systems are actively developed in collaboration with our partners at other universities.

I addition to our suggestions, we are always open for individual, innovative ideas from students who want to write their theses with us.

Questions, ideas, interest? Talk to us.


You have a computer with a touch-sensitive display? Or a video projector, a WII-controller and an infrared pen? Or just a computer with mouse and keyboard? Then you can use ShareBoard.

ShareBoard is a digital whiteboard to support teamwork. Several ShareBoard instances can be coupled, so that you can work on diagrams, pictures, drawings together with your friends and colleagues on the other side of the world.

Possible thesis topics include:

  • Cross-Device Interaction coupling the ShareBoard with personal mobile devices
  • Integration of external document repositories (from ownCloud to Dropbox)
  • Natural (spoken and written) language interaction
  • Contextualisation - how can and should the ShareBoard react to things happening in the meeting room?
  • Natural interaction with tangible devices


You like to work undisturbed while being "in the flow", but still want to take part in gossiping during coffee break? You are annoyed that you had to climb down into the basement for three times, just to see that your neighbor is already using the shared washing machine?

Contextualized systems are able to distinguish different situations and react adequately. They can learn to sense the interruptibility status of persons and show your colleagues when better not to disturb you. They can help to automate the house, or to help us live independently in our own flat when we grow old (Ambient Assisted Living). 

The Context-Aware Environment (CAKE) is a framework to build such contextualized and ambient systems. CAKE can be coupled with different sensors and actuators and make use of artificially intelligent components to reason about the state of the world.

Possible topics for theses include:

  • Implementing an example scenario
  • Implementation and integration of AI-components, e.g. CBR
  • Conceptualization, implementation and test of new actuators and sensors


You want to work with your data on different devices and share data selectively with other people? You would like to watch pictures on your smartphone in a different resolution than on your desktop PC? You would like to have a search that gives you information about a hotel in Paris, and not always show you certain people when you search for Paris Hilton? You want to show pictures from your smartphone on your TV without having to configure the network or having to log onto an unknown WLAN?

If so, then NEMO and LADI could be interesting for you. NEMO is the Network Environment for Multimedia Objects, and allows for a personalized, semantically rich, contextualized and device-independent access to and manipulation of multimedia objects.

LADI is a system for location-centric (and not network-centric) interaction of different devices. You can use your smartphone to control a presentation on a PC with attached video projector, even although both devices are connected to different networks.

Possible topics for theses:

  • Better contextualization, e.g. through integration with CAKE
  • New application areas, e.g. through integration with ShareBoard

Completed Theses

  • A Pipeline for Multi-Modal Markers for Meaning. Masterr Thesis. Johannes Ude, 2018.
  • StudyApp Hildesheim – Konzept und prototypische Realisierung einer App für Studierende der Universität Hildesheim. Master Thesis. Kristina Hoff, 2018.
  • Make computers see: The evolution of Computer Vision by example of saliency detection in the last 20 years.  Bachelor Thesis. Diana Lange, 2018.
  • Entwicklung eines Arduino UNO und Raspberry Pi basierten Vertikalplotters. Bachelor Thesis, Pascal Kramer, 2018 
  • Merkmalsbasierte Segmentklassifizierung. Master Thesis. Alexander Tebbje, 2017.
  • Arbeitsflußoptimierung durch Prozeßanalyse mit Entwicklung einer Webapplikation zur Auswertung digitaler Fahrzeugdaten. Bachelor Thesis. Pascal Kramer, 2017.
  • ReturnVoid - Building a Library for Processing. Project Report. Diana Lange, 2017. 
  • Konzeption und Prototypische Umsetzung einer Beacon basierten Lokalisierungs-Applikation. Bachelor Thesis. Neslihan Genctürk, 2017.
  • Untersuchungen zu Anforderungen an Ambient Intelligence Systeme in Einrichtungen der Altenpflege. Master Thesis. Hasret Cakir, 2017.
  • Towards an Online Text Analysis and Support Tool for Academic Text Production. Master Thesis. Tobias Wiek, 2017. 
  • Optimierung des DsRepositories. Project Report. Stephan Vettermann, 2017. 
  • Erweiterte und virtuelle Realität für kollaboratives Arbeiten. Master Thesis. David Achilles, 2017
  • Konzeption und Realisierung einer erweiterten Backend-Komponente für das interaktive ShareBoard. Master Thesis. Marcel Lüder, 2016. 
  • WithMyPiano – Konzeption & Entwicklung eines Prototypens zur spielerischen Unterstützung der Instrumentalpädagogik. Master Thesis. Ninja Papke, 2016. 
  • Intelligente Lernsoftware: Anforderungen und Umsetzbarkeit einer tutoriellen Lernsoftware für das Erlernen einer Programmiersprache. Master Thesis. Marcel Brozewski, 2016.
  • Entwicklung eines Risikoanalyseprozesses für Informations-Assets. Bachelor Thesis. Finn Buch, 2016. 
  • Entwicklung eines interaktiven und kollaborativen Shareboard Prototypen in JavaScript. Project Report. David Achilles, 2016.
  • Raspberry Pi HomeCenter – Nutzung von Minicomputern als Heimcloud und Webserver. Project Report. Marvin Heinrich, 2016.
  • Konzeption und Realisierung einer Online-Plattform zum kollaborativen Wissensmanagement einer Online-Reisecommunity. Master Thesis. Patrick Dettmer, 2016. 
  • A Conceptual Model of an Ambient Assisted Living System to Support Elderly with Alzheimer’s Disease. Bachelor Thesis. Verena Traubinger, 2015. 
  • Erlernen einer Fremdsprache mit Hilfe eines Geogames. Bachelor Thesis. Simon Schneider, 2015. 
  • Entwicklung des pervasiven mobilen Lern-Spiels “City Explorer”. Bachelor Thesis. Mareike Haug, 2015. 
  • Lokale Zusammenarbeit am ShareBoard – Eine explorative Studie. Bachelor Thesis. Marco Kilchenstein, 2015. 
  • Ortsbasiertes Spiel als Stadtführer. Bachelor Thesis. Jessica Rudolph, 2015. 
  • Konzeption einer App für einen Museumsbesuch am Beispiel des Kulturspeichers in Würzburg. Bachelor Thesis. Franziska Busse, 2015. 
  • PyCAKE: Ein Framework für verteilte kontextualiserte Anwendungen. Master Thesis. Jens Rademacher, 2015.
  • Konzeption und Realisierung eines browserbasierten und kollaborativen Whiteboards. Bachelor Thesis. David Achilles, 2015.
  • Konzeption und Realisierung von Videokommunikation und natürlicher Interaktion in einem browserbasierten kollaborativen Whiteboard. Bachelor Thesis. Marvin Heinrich, 2015.
  • Markerlose Objekterkennung für Augmented Reality Apps. Verfahren zur Erkennung von Objekten mittels Smartphones. Bachelor Thesis. Alexander Tebbje, 2015. 
  • Pervasive Games – Nutzung im universitären Kontext. Möglichkeiten des Einsatzes mobiler Lehr- und Lernspiele. Maste Thesis. Sven Köhler, 2014.
  • Depth-Keying with ShareBoard. Separation of foreground and background when using the whiteboard and projection of an avatar of whiteboard users at remote locations. Bachelor  Thesis. Max Rogat, 2014.
  • Contextual Service for Android. A service allows any app to use the case-based reasoner mvCBR. Project Report. Henning Schade, 2013.
  • EPIC: A communication-based service for managing personal information. An email-based service with an almost natural language interface for taking notes, organizing todos and other information management tasks. Bachelor  Thesis. Jens Rademacher, 2013.
  • Devlopment of a collaborative whiteboard for software development. Extending ShareBoard for use in software development processes, including integration of other graphics software. Bachelor  Thesis. Sven Köhler, 2013.
  • Authentication and secure communication for a system for location-based use of interactive systems. Secure and authenticated access to other devices using LADI. Bachelor  Thesis. Andre Weber, 2013.
  • Re-implementation of the videochat component in ShareBoard. A better video and audio channel for ShareBoard. Project Report.  Project thesis.  Max Rogat, 2013.